FormatOps
FormatOps grew out of something every delivery has in common and almost nobody celebrates: the pre-flight grind—renaming files, stripping metadata, scrubbing tracked changes, shrinking PDFs.

Shipping things at work and on the side. Curious by nature, volleyball player, video game enthusiast, and a pragmatic leader focused on turning ideas into shipped products.
FormatOps grew out of something every delivery has in common and almost nobody celebrates: the pre-flight grind—renaming files, stripping metadata, scrubbing tracked changes, shrinking PDFs.
Deadzone is a browser survival shooter I built solo: procedural city, one life, no respawn, scores on a global leaderboard. Along the way I had to learn what roadmaps rarely cover—tightening the core loop, tuning threat through weapon tiers and elemental upgrades, wiring persistence for runs that actually matter, and shaping mood with prose and rules instead of slides. It reminded me that empathy comes faster when every choice can cost you something.
A product enthusiast who still likes to build hands-on. I build at work - and I build at home, because shipping is how you learn.