Builder · Product · AI & Language
Product DirectorAcoladParis

FlorentJulien

Shipping products at work and on the side.

Portrait of Florent Julien
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Product StrategyLanguage ServicesIndie DeveloperAI & LocalisationParis
Selected work
02
Deadzone preview
01

Deadzone

Game · Indie · Solo

Deadzone is a browser survival shooter I built solo: procedural city, one life, no respawn, scores on a global leaderboard. Along the way I had to learn what roadmaps rarely cover—tightening the core loop, tuning threat through weapon tiers and elemental upgrades, wiring persistence for runs that actually matter, and shaping mood with prose and rules instead of slides. It reminded me that empathy comes faster when every choice can cost you something.

Game devSolo projectNarrative
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FormatOps preview
02

FormatOps

Utility · PM Tool · SaaS

FormatOps grew out of something every delivery has in common and almost nobody celebrates: the pre-flight grind—renaming files, stripping metadata, scrubbing tracked changes, shrinking PDFs.

ProductivitySaaSOperations
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A product enthusiast who still likes to build hands-on. I build at work - and I build at home, because shipping is how you learn.

Current roleProduct Director, Acolad
LocationParis, France
FocusLanguage & AI Products
Side projectsDeadzone · FormatOps
Open toCollaborations & conversations
Let's build
something.